Dungeon Master Tips in 140 characters or so #17

Every other week I ask questions to the twitter community and every week I get some awesome responses. For those DMs who don’t use twitter I would highly recommend you consider setting up an account and start following the #dnd #rpg #dndenc and #DT140 hashtags. You will find a ton of really helpful people and resources. Now on with the show.

Question #1: What do you do when a player always forgets their stuff?

DMSamuel: I always have extra dice (a lot!) and paper/pens/pencils + their PC sheet if they forget

WolfSamurai: Kill them. Then their characters. Seriously though, I’ll send email reminder at first, then talk with them directly. I’ll try and find some sort of solution as I don’t want to boot people from a game if I don’t have a serious reason.

symatt: all ways? Then I’d have to say next time I’m afraid you won’t be able to participate.

thetwixt: Player forgets his stuff, character has no stuff. No cash, no magic items.

deadorcs: I sigh heavily. If it’s their money, they’ve forgotten, they don’t have it in game. Supplies are usually no problem.

KatoKatonian: I never trust the players to remember anything 🙂 Since we play at the same location each time, all of our game materials (character sheets, dice, etc.) stay there.

lamentation: I take a deep breath and remember that i’ve been that player myself. people get busy and have real lives and other distractions.

theprint: Tell them to grow up, get their head out of their ass and into the game.

DarthKevin: We’ve all forgotten something before. I keep extra dice/paper/pens on hand. If it becomes habit, then we have a private chat.

dreadgazeebo: be thankful he’s not making comments about my wifes tits and try to accomodate him as best I can.

TheAngryDM: The role of the DM is to use the game to punish any slight, error, or indiscretion on the part of players or characters. In short – you forgot your character? Guess he’s dead. Go make a new one. Don’t use that. I usually try to give you serious answers instead of angry answers because I respect DT140. Sorry about that. (Oh i used it, because it made me laugh out loud in a coffee shop and people looked at me funny, so now you suffer! T.)

jmpress: make them leave it with you. Clearly they aren’t doing anything with it in the intervening time between games.

Macadosche: Make them write out their character sheet by hand on notebook paper

RosaMoonshadow: We keep “guest” dice at our house but if you forget your sheet, you are out of luck and have to play the farmer with the pig.

SlyFlourish: forget your gaming stuff? You mean like @matt_james_rpg forgetting his @wilw blessed dice at our game last night?

Enygma23: that player gets the cursed dice. the ones from the pitcher at the con. and a crayon and a peice of scratch paper. I am mean!

icu_seamus: I have played with OCD-ers. If somebody forgets the right pencil, they freak. Forgetfulness hasn’t been a problem.

geekken: Keep it for them. It’s good to be prepared, even for a sudden no show.

AceDrummer_CLB: No prob… I always keep a copy of their sheet and notes. Learned this the hard way.

DnDPrincessAria: keep a set of each player’s char sheets, and a set of the ugliest gosh darn dice I can find for people who forget ; )

steve_the_dm: Share the dice. Everything else is electronic and already copied, so it’s easier than ever to deal with forgotten stuff.

dreamlinertb: Stuff = dice/pencils/counters? No big deal; we usually have spares to lend. Stuff=character sheet? That gets annoying fast. Consider stripping them to just at-wills (no dailies/items/encs) and basing all rolls off their statblock (untrained)

Qustion #2: Do you allow powers e.g. sneak attack on inanimate objects? Why/Why not?

pdunwin: If it’s for a cool reason I’ll tend to allow attacks on inanimate objects. It’s not necessarily generally allowed.

deadorcs: Only if the power has a physical manifestation. Sneak attack, no, because it relies on understanding an opponent’s weak spots.

dreamlinertb: if the player can justify it, sure. I buy Flurry of Blows on a door, but Sneak Attack?

SlyFlourish: I don’t allow powers on most inanimate objects. Just athletic checks or other skills.

lamentation: It’s never come up, but if it did, yeah, I would probably let them. I wouldn’t be happy, but I’d let ’em.

WolfSamurai: That depends. I’ll allow or disallow on a case by case basis.

dreadgazeebo: Yes and No. Backstabbing a door is asinine, using fireball to set a door on fire is not. Context is what counts.

DMSamuel: depends on the circumstances, usually I try to say yes, if they give a good enough reason

b_s_lynn: It wood be case by case.

KatoKatonian: Depends on the power, but yes, if it’s reasonable.

Rolling20s: If it makes sense for precision-based damage to apply, then yes.

ChrisSSims: Usually yes, for a bonus to a skill check (ie Athletics to break stuff) based on the power used.

Milambus: Sneak Attack is not a power. Its a class feature =)

hvg3akaek: No, as doors are not typically “enemies”. Plus, how can you get CA on an inanimate object?

Question #3: Do your players ever kill each others characters? Do you allow it?

blindgeekuk: killing, no, in party fighting yes, betrayl yes. not only allowed but encouraged

symatt: no its never a good sign if Death by PC against PC. Same as stealing from each other.

jonathanshade: No, Party has too many reasons to get along.

pjstoneson: When I was much younger the cry Mock Battle!! would rise when players wanted to fight each other.

Ufgood: They haven’t yet, but if they were locked in an intrigue to that extent, I’d allow death that way.

deadorcs: re: players killing players. I frown upon it. I usually prep a campaign by saying, “Shots Now Hurt Other Players!”

pdunwin: I don’t allow PvP violence, unless the target agrees to it.

adamdray: Characters, yes. I’ve never had a *player* die

ObsidianCrane: I’ve never had PCs kill each other maliciously. I would allow it if they had good RP reasons.

WolfSamurai: They don’t do it, by and large. I likely would not allow it in D&D. In other games, however, maybe. Depends on the game.

theweem: Nope tho I used to allow it (back in 2e days) 🙂

TheAngryDM: It doesn’t happen much, but I don’t forbid it. I do not restrict player actions, but they have to live with the consequences. If Bob steals from George the Berserker and gets caught, Bob knew the risk’s of stealing from George.

b_s_lynn: I have allowed it previously when it furthered the story but not usually.

kimblepr: Last time someone tried that, I shot him. Really.

Matt1mus: We had a warlock who tossed out random fireballs that were ‘all creatures’ – the PCs got tired of it & knocked him out.

ThursdayKnights: Only if it is an event agreed upon by the players involved. I’ll allow anything to enhance the story.


Part idiot. Part old man. All geek. Thadeous can't think of anything interesting about him self right now. Know this though if he could it would be creative and funny as well as thought provoking.


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About Thadeousc

Thadeous can't think of anything interesting about him self right now. Know this though if he could it would be creative and funny as well as thought provoking.

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